package objects 
{
	import flash.display.Bitmap;
	import flash.display.Sprite;
	
	/**
	 * ...
	 * @author Ja
	 */
	public class HUD extends Sprite 
	{
		[Embed(source = "../../assets/flash-manager_HUDv1.png")]
		private var HudClass:Class;
		private var hudBitmap:Bitmap;
		
		public function HUD() 
		{
			hudBitmap = new HudClass();
			addChild(hudBitmap);
		}
		
	}

}